|
PCRE — Perl-compatible regular expressions
When you call pcre[16|32]_exec
(), it makes use of an
internal function called match
(). This calls itself recursively at
branch points in the pattern, in order to remember the state
of the match so that it can back up and try a different
alternative if the first one fails. As matching proceeds
deeper and deeper into the tree of possibilities, the
recursion depth increases. The match
() function is also called in other
circumstances, for example, whenever a parenthesized
sub-pattern is entered, and in certain cases of
repetition.
Not all calls of match
()
increase the recursion depth; for an item such as a* it may
be called several times at the same level, after matching
different numbers of a's. Furthermore, in a number of cases
where the result of the recursive call would immediately be
passed back as the result of the current call (a "tail
recursion"), the function is just restarted instead.
The above comments apply when pcre[16|32]_exec
() is run in its normal
interpretive manner. If the pattern was studied with the
PCRE_STUDY_JIT_COMPILE option, and just-in-time compiling was
successful, and the options passed to pcre[16|32]_exec
() were not incompatible,
the matching process uses the JIT-compiled code instead of
the match
() function. In this
case, the memory requirements are handled entirely
differently. See the pcrejit(3) documentation
for details.
The pcre[16|32]_dfa_exec
()
function operates in an entirely different way, and uses
recursion only when there is a regular expression recursion
or subroutine call in the pattern. This includes the
processing of assertion and "once-only" subpatterns, which
are handled like subroutine calls. Normally, these are never
very deep, and the limit on the complexity of pcre[16|32]_dfa_exec
() is controlled by the
amount of workspace it is given. However, it is possible to
write patterns with runaway infinite recursions; such
patterns will cause pcre[16|32]_dfa_exec
() to run out of stack.
At present, there is no protection against this.
The comments that follow do NOT apply to pcre[16|32]_dfa_exec
(); they are relevant
only for pcre[16|32]_exec
()
without the JIT optimization.
pcre[16|32]_exec
()'s stack usageEach time that match
() is
actually called recursively, it uses memory from the
process stack. For certain kinds of pattern and data, very
large amounts of stack may be needed, despite the
recognition of "tail recursion". You can often reduce the
amount of recursion, and therefore the amount of stack
used, by modifying the pattern that is being matched.
Consider, for example, this pattern:
([^<]|<(?!inet))+
It matches from wherever it starts until it encounters "<inet" or the end of the data, and is the kind of pattern that might be used when processing an XML file. Each iteration of the outer parentheses matches either one character that is not "<" or a "<" that is not followed by "inet". However, each time a parenthesis is processed, a recursion occurs, so this formulation uses a stack frame for each matched character. For a long string, a lot of stack is required. Consider now this rewritten pattern, which matches exactly the same strings:
([^<]++|<(?!inet))+
This uses very much less stack, because runs of characters that do not contain "<" are "swallowed" in one item inside the parentheses. Recursion happens only when a "<" character that is not followed by "inet" is encountered (and we assume this is relatively rare). A possessive quantifier is used to stop any backtracking into the runs of non-"<" characters, but that is not related to stack usage.
This example shows that one way of avoiding stack problems when matching long subject strings is to write repeated parenthesized subpatterns to match more than one character whenever possible.
pcre[16|32]_exec
()In environments where stack memory is constrained, you
might want to compile PCRE to use heap memory instead of
stack for remembering back-up points when pcre[16|32]_exec
() is running. This makes
it run a lot more slowly, however. Details of how to do
this are given in the pcrebuild(3)
documentation. When built in this way, instead of using the
stack, PCRE obtains and frees memory by calling the
functions that are pointed to by the pcre[16|32]_stack_malloc
and pcre[16|32]_stack_free
variables. By default, these point to malloc
() and free
(), but you can replace the pointers
to cause PCRE to use your own functions. Since the block
sizes are always the same, and are always freed in reverse
order, it may be possible to implement customized memory
handlers that are more efficient than the standard
functions.
pcre[16|32]_exec
()'s stack usageYou can set limits on the number of times that
match
() is called, both in
total and recursively. If a limit is exceeded, pcre[16|32]_exec
() returns an error code.
Setting suitable limits should prevent it from running out
of stack. The default values of the limits are very large,
and unlikely ever to operate. They can be changed when PCRE
is built, and they can also be set when pcre[16|32]_exec
() is called. For details
of these interfaces, see the pcrebuild(3)
documentation and the section on extra data for
pcre[16|32]_exec
() in the
pcreapi(3)
documentation.
As a very rough rule of thumb, you should reckon on about 500 bytes per recursion. Thus, if you want to limit your stack usage to 8Mb, you should set the limit at 16000 recursions. A 64Mb stack, on the other hand, can support around 128000 recursions.
In Unix-like environments, the pcretest test program has
a command line option (−S
) that can be used to increase the
size of its stack. As long as the stack is large enough,
another option (−M
) can
be used to find the smallest limits that allow a particular
pattern to match a given subject string. This is done by
calling pcre[16|32]_exec
()
repeatedly with different limits.
The actual amount of stack used per recursion can vary quite a lot, depending on the compiler that was used to build PCRE and the optimization or debugging options that were set for it. The rule of thumb value of 500 bytes mentioned above may be larger or smaller than what is actually needed. A better approximation can be obtained by running this command:
pcretest -m -C
The −C
option causes
pcretest to
output information about the options with which PCRE was
compiled. When −m
is also
given (before −C
),
information about stack use is given in a line like
this:
Match recursion uses stack: approximate frame size = 640 bytes
The value is approximate because some recursions need a bit more (up to perhaps 16 more bytes).
If the above command is given when PCRE is compiled to use the heap instead of the stack for recursion, the value that is output is the size of each block that is obtained from the heap.
In Unix-like environments, there is not often a problem with the stack unless very long strings are involved, though the default limit on stack size varies from system to system. Values from 8Mb to 64Mb are common. You can find your default limit by running the command:
ulimit -s
Unfortunately, the effect of running out of stack is often SIGSEGV, though sometimes a more explicit error message is given. You can normally increase the limit on stack size by code such as this:
struct rlimit rlim; getrlimit(RLIMIT_STACK, &rlim); rlim.rlim_cur = 100*1024*1024; setrlimit(RLIMIT_STACK, &rlim);
This reads the current limits (soft and hard) using
getrlimit
(), then attempts to
increase the soft limit to 100Mb using setrlimit
(). You must do this before
calling pcre[16|32]_exec
().
Last updated: 24 June 2012 Copyright (c) 1997-2012 University of Cambridge.
COPYRIGHT |
---|
This manual page is taken from the PCRE library, which is distributed under the BSD license. |